This page shows how to check the basic behavior of the SIGVerse. †
Step 1: Control an avatar character †
Startup Procedure †
Follow the steps below to execute the Unity example scene.
- Open the SIGVerse project in Unity.
- Double-click [Assets/SIGVerse/SampleScenes/SampleHouse/SampleHouse(.unity)] on the [Project] tab to open the target scene.
- Click the play button at the top center of the Unity to play the scene.
You can control the avatar with pressing arrow keys.
Reference Video
Step 2: Record and Playback the avatar movement †
In this scene, the movement of the avatar and objects can be recorded in a text file and played back.
Startup Procedure †
Follow the steps below to execute the Unity example scene.
- Open the SIGVerse project in Unity.
- Double-click [Assets/SIGVerse/SampleScenes/Playbacker/Playbacker(.unity)] on the [Project] tab to open the target scene.
- Click the play button at the top center of the Unity to play the scene.
Recording to text file †
- Select [Text Recorder] for Mode.
- Make some settings such as [Output File].
- Click the [Start] button to start recording to a text file.
- Operate the character using arrow keys.
(Click [Baby icon] to show/hide the panel.)
- Click the [Stop] button to stop recording to a text file.
Play from text file †
- Select [Text Player] for Mode.
- Set the file path for recording to [Input File].
- Press the [Start] button to start playback.
(Click [Baby icon] to show/hide the panel.)
- When the [Stop] button is pressed or the recording time elapses, playback ends.
Reference Video
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Tutorial at IROS2019