[[Tutorial for ver.3]] * Record and Play Character Movements (Save to Text file) [#v627a606] In this scene, the movement of characters and some objects can be recorded in a text file and played back. This example provides the recording and playback function of a human avatar movement. The movement is recorded on a text file. ** Startup Procedure [#c1ff4bda] Follow the steps below to run the Unity example scene. Execute the example scene according to the following steps. + Open the SIGVerse project in Unity. + Double-click [Assets/SIGVerse/ExampleScenes/Playbacker/Playbacker(.unity)] on the [Project] tab to open the target scene. + Click the play button at the top center of the Unity to play the scene. ** Recording to text file [#oddbb270] ** Recording to a text file [#oddbb270] + Select [Text Recorder] for Mode. + Make some settings such as [Output File]. + Click the [Start] button to start recording to a text file. + Operate the character using arrow keys. ~ (Click [Baby icon] to show/hide the panel.) + Click the [Stop] button to stop recording to a text file. Screenshot of the example scene. (It might differ from the latest version) #ref(PlaybackTextRecording.png) ** Play from text file [#iad90eef] ** Playback from the text file [#iad90eef] + Select [Text Player] for Mode. + Set the file path for recording to [Input File]. + Press the [Start] button to start playback. ~ (Click [Baby icon] to show/hide the panel.) + When the [Stop] button is pressed or the recording time elapses, playback ends. Screenshot of the example scene. (It might differ from the latest version) #ref(PlaybackTextPlaying.png) ---- ''Reference Video'' ~ #youtube(6YDEo9Kmjj4) #counter