[[Document]] * Under construction [#ob47740c] * Under construction [#lc9cfab4] * Under construction [#s5ff4300] * Under construction [#b275cd18] * Under construction [#y206cc10] SIGVerse v3 uses Unity and runs on Windows. ~ This section describes SIGVerse v3. #contents * System Requirements [#SystemRequirements] Please use Windows 10 64bit. It must also comply with [[Unity System Requirements>https://unity3d.com/unity/system-requirements]]. * Environment Setup [#bbc2e383] ** Install Unity [#t38ca130] Install Unity, the development environment for SIGVerse. + Open [[Unity Hub download page>https://unity3d.com/get-unity/download]]. + Click [Download Unity Hub] to download and install the Unity Hub. + Open [[Unity download page>https://unity3d.com/get-unity/download/archive]]. + Click [Unity 2018.4.11]->[Unity Hub] to install Unity using Unity Hub. ~ (There is no need to add modules on the add module window) + Click the human icon at the top right of Unity Hub and click [Sign in]. + Create a Unity account and sign in. ** Download SIGVerse v3 Unity project [#j826be39] + Open [[this>https://github.com/SIGVerse/unity_project]] page. + Download the zip with [Clone or download]->[Download ZIP] and extract it. + Change the folder name from "sigverse_unity_project-master" to "sigverse_unity_project". ** How to open a Unity project [#ad0d2bef] + Click [Projects]-[ADD] in Unity Hub. + Select the downloaded Unity project ([sigverse_unity_project]->[SIGVerseProject]) and click the [Select Folder] button. + Click [SIGVerseProject] in the project list. * Executing sample scenes [#haea2311] ** Unity scene execution [#open_scene] Follow the steps below to run the Unity sample scene. + Open the SIGVerse project in Unity. + Double-click [Assets/SIGVerse/SampleScenes/xxxxx/yyyyy(.unity)] on the [Project] tab to open the target scene. + Click the play button at the top center of the Unity to play the scene. ** Control the First Person Character [#k86f3d48] This is explained on [[this page>Control the First Person Character]]. ** Record and play character movement (save to text file) [#v627a606] This is explained on [[this page>Record and play character movement (save to text file)]]. ** Record and play character movement (save to MySQL) [#c2d3a368] This is explained on [[this page>Record and play character movement (save to MySQL)]]. * Executing sample scenes using ROS [#r972fb26] Samples using ROS are described in [[this page>Tutorial using ROS for ver.3]]. ---- #counter